With multiple triggers, certain Teleporter combinations may thus result in failure to teleport. This distance is also measured from the triggering mechanism (Switch, Pressure Plate, etc.), not the entity being teleported. This distance is measured in the most direct wire distance, not physical distance (a wire looping around takes more space than a direct straight connection). If three or more Teleporters are connected with the same colored wire, a player (or NPC or enemy) will be teleported to whichever is farthest.The one on the right will always be inactive. These will not be teleported, nor will they "block" teleportation of entities above them, as long as the entities are still within the 3×3 area of effect.īecause the teleporter on the right is neither the closest nor the farthest from the power source along the wire, only the Teleporters on the left and in the center will be activated.
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